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Untap is a keyword action that happens during the untap step. It is the process of rotating a permanent back to the upright position from a sideways position.

Rules

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Untap symbol

The untap symbol {Q} was introduced in Shadowmoor where "untapping" was a mechanic of the set.[1][2] By 2010, the introduction of the symbol was considered a failure; players just read the untap symbol as a tap symbol.[3]

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Rulings

File:Untap symbol.jpg

The untap symbol.

  • The untap symbol is the analog of the tap symbol. Represented as {Q} in rules documents, it looks like a white J-shaped arrow (with the arrowhead pointing up) on a black circle {Q}.
  • The untap symbol appears only in the costs of activated abilities. It means "Untap this permanent."
  • If the permanent is already untapped, you can't play its {Q} ability. That's because you can't pay the "Untap this permanent" cost.
  • The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't play that ability. Ignore this rule if the creature also has haste.
  • When you play an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)

Trivia

References

  1. Mark Rosewater (April 14, 2008). "Shadowmoor than Meets The Eye, Part III". magicthegathering.com. Wizards of the Coast.
  2. Devin Low (April 11, 2008). "The Day the Cards Tapped Backwards". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (November 08, 2010). "Essay What". magicthegathering.com. Wizards of the Coast.


External links

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