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Vigilance is a keyword ability on creatures that allows the creature to attack without tapping. It exists primarily on white cards. This ability has existed in the game since Alpha, where it was not keyworded but instead had the rules text of the ability written out. Vigilance was introduced as a keyword in Champions of Kamigawa, and was retroactively changed, via Oracle, on all cards that had "Attacking doesn't cause this creature to tap." such as Serra Angel. The Vigilance keyword, lifelink, and the fear keyword are the only keywords with a card of the exact name. Flying comes close, with the card called Flight.

From the Comprehensive Rules:

  • 702.20. Vigilance
    • 702.20a Vigilance is a static ability that modifies the rules for the declare attackers step.
    • 702.20b Attacking doesn’t cause creatures with vigilance to tap. (See rule 508, “Declare Attackers Step.”)
    • 702.20c Multiple instances of vigilance on the same creature are redundant.


[edit] Reminder text

The latest reminder text for Vigilance reads "Attacking doesn't cause this creature to tap."

[edit] Example

  • Steadfast Guard - Manaw.gifManaw.gif
    Creature — Human Rebel
    Vigilance (Attacking doesn't cause this creature to tap.)

[edit] Color percentages

There is a total of 79 cards that involve vigilance, which are divided among the five colors as such:

  • White = 75 %
  • Green = 16 %
  • Blue = 13 %
  • Red = 9 %
  • Black = 4 %
  • Artifacts = 10 %

Note that multicolored cards are counted in each color.

[edit] Enchantments that grant just Vigilance

One creature

All your creatures

[edit] Plane card that grants Vigilance

[edit] External link