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The Legacy

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The Legacy. Art by Terese Nielsen.
The Legacy was a collection of artifacts assembled by Urza, that evolved work in conjunction to defeat his mortal enemy, Yawgmoth. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight crew, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice.

The complete list of artifacts and beings known to be contained in the Legacy is as follows:

Legacy-weapon.jpg


[edit] Legacy Weapon

Legacy Weapon (initially printed in Apocalypse, later reprinted in 10th Edition) is a card representation of the Legacy. It costs Mana7.gif, and has two abilities: one, an activated one, can remove a permanent from the game; the other, a replacement ability, prevents it from being put into a graveyard from anywhere.

[edit] External links

The Weatherlight
Crew: Gerrard CapashenSisayHannaTahngarthOrimErtaiKarnMirriCrovaxRofellosStarkeSqueeMultani
Other characters: UrzaJhoiraTeferiSelenia, Dark AngelVolrathTakara en-DalCho-MannoSerraRayneBarrinGaeaYawgmoth
Related pages: DominariaBloodline ProjectRathStrongholdThe PredatorMercadiaCho-ArrimSerra's RealmPhyrexian Invasion of DominariaRathi OverlayThe Legacy
Expansions
Weatherlight | Tempest block: TempestStrongholdExodus | Masques block: Mercadian MasquesNemesisProphecy | Invasion block: InvasionPlaneshiftApocalypse | Scourge
Publications
Rath Cycle: Rath and Storm | Masquerade Cycle: Mercadian MasquesNemesisProphecy | Invasion Cycle: InvasionPlaneshiftApocalypse | Onslaught Cycle: Scourge