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Introduced: Fifth Dawn
Last Used: Evergreen
Reminder Text: Scry N (To scry N, look at the top N cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Statistics: 96 cards
{U}39.6% {R}15.6% {B}9.4% {W}7.3% {G}7.3% {X}5.2% {B/G}2.1% {W/U}1% {U/R}1% Land 11.5%
Gatherer search for "Scry"

Scry is a keyword action that allows a player to look at a certain number of cards at the top of his or her library and put them back in any order.[1] It primarily features on instants and sorceries, but has also appeared on creatures, an artifact, a land and an enchantment.

Scry mulligan[edit | edit source]

Also called Vancouver mulligan if performed as follows: The player shuffles his or her hand back into the library, then draws a hand of one fewer card. This part might be repeated as long as the hand size is not zero. Once all players are done, their current hand becomes the opening hands. Each player with fewer cards than their starting hand size may then scry 1.

History[edit | edit source]

The first cards with scry were designed by Aaron Forsythe and printed in Fifth Dawn.[2] It was then expanded on several years later in Future Sight,[3] and returned in Magic 2011 [4] and Theros block.[5] It became evergreen in Magic Origins. [6] [7]

Originally Scry was a keyword ability like Flying or First strike. It has now been errata'd to be a "keyword action", like regenerate, attach, or counter. The original cycle of Fifth Dawn instants and sorceries with Scry has been errata'd to have a period after Scry X, indicating that it is no longer a keyword.

Rules[edit | edit source]

From the Comprehensive Rules (Shadows over Innistrad (April 8, 2016))

701.18. Scry

  • 701.18a To “scry N” means to look at the top N cards of your library, put any number of them on the bottom of your library in any order and the rest on top of your library in any order.
  • 701.18b If a player is instructed to scry 0, no scry event occurs. Abilities that trigger whenever a player scries won’t trigger.

Rulings[edit | edit source]

  • When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
  • You choose how to order those cards no matter where you put them.
  • You perform the actions stated on a card in sequence. All spells with scry in the Fifth Dawn set have scry as the last part of their text, so scrying is the last thing you do before the spell is put into its owner's graveyard. Several cards in the Future Sight set have scry followed by another effect, so scrying is done before following the other instructions.
  • Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it will be countered and none of its effects will happen. You won't scry.
  • There is one card (Eyes of the Watcher) that has a triggered ability with scry. When the triggered ability resolves, look at the top two cards of your library and then decide where you want to put them, just as though the ability were a spell with scry.

Examples[edit | edit source]

  • Fill with Fright - {3}{B}
    Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • Judge Unworthy - {1}{W}
    Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Reminder text[edit | edit source]

As of Theros block the latest reminder text for Scry differs depending on the number.

If N is 1 the reminder text reads as follows: "Look at the top card of your library. You may put that card on the bottom of your library.".

References[edit | edit source]

  1. Aaron Forsythe. (May 18, 2007.) "Scry and Keyword Actions",, Wizards of the Coast.
  2. Mark Rosewater. (May 17, 2004.) "Scry Me a River",, Wizards of the Coast.
  3. Mark Rosewater. (May 14, 2007.) "The Scrying Game",, Wizards of the Coast.
  4. Tom LaPille. (July 2, 2010.) "Scry Havoc",, Wizards of the Coast.
  5. Sam Stoddard. (September 6, 2013.) "How Theros Got Its Scry On",, Wizards of the Coast.
  6. Mark Rosewater. (June 8, 2015.) "Evergreen Eggs & Ham",, Wizards of the Coast.
  7. Matt Tabak. (June 22, 2015.) "Magic Origins Mechanics Article",, Wizards of the Coast.

External links[edit | edit source]