|Reminder Text:||Scry N (To scry N, look at the top N cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)|
|Statistics:|| 96 cards |
39.6% 15.6% 9.4% 7.3% 7.3% 5.2% 2.1% 1% 1% Land 11.5%
|Gatherer search for "Scry"|
Scry is a keyword action that allows a player to look at a certain number of cards at the top of his or her library and put them back in any order. It primarily features on instants and sorceries, but has also appeared on creatures, an artifact, a land and an enchantment.
Scry mulligan[edit | edit source]
Also called Vancouver mulligan if performed as follows: The player shuffles his or her hand back into the library, then draws a hand of one fewer card. This part might be repeated as long as the hand size is not zero. Once all players are done, their current hand becomes the opening hands. Each player with fewer cards than their starting hand size may then scry 1.
History[edit | edit source]
The first cards with scry were designed by Aaron Forsythe and printed in Fifth Dawn. It was then expanded on several years later in Future Sight, and returned in Magic 2011  and Theros block. It became evergreen in Magic Origins.  
Originally scry was a keyword ability like flying or first strike. It has now been errata'd to be a "keyword action", like regenerate, attach, or counter. The original cycle of Fifth Dawn instants and sorceries with scry has been errata'd to have a period after "Scry N", indicating that it is no longer a keyword ability but an action.
Rules[edit | edit source]
Rulings[edit | edit source]
- When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
- You choose how to order those cards no matter where you put them.
- You perform the actions stated on a card in sequence. Some spells with scry, e.g. all of them in in the Fifth Dawn set, have scry as the last part of their text, so scrying is the last thing you do before the spell is put into its owner's graveyard. Other cards (e.g. Read the Bones) have scry followed by another effect, so scrying is done before following the other instructions.
- Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it will be countered and none of its effects will happen. You won't scry.
Examples[edit | edit source]
Reminder text[edit | edit source]
If N is 1 the reminder text reads as follows: "Look at the top card of your library. You may put that card on the bottom of your library.".
References[edit | edit source]
- Aaron Forsythe. (May 18, 2007.) “Scry and Keyword Actions”, magicthegathering.com, Wizards of the Coast.
- Mark Rosewater. (May 17, 2004.) “Scry Me a River”, magicthegathering.com, Wizards of the Coast.
- Mark Rosewater. (May 14, 2007.) “The Scrying Game”, magicthegathering.com, Wizards of the Coast.
- Tom LaPille. (July 2, 2010.) “Scry Havoc”, magicthegathering.com, Wizards of the Coast.
- Sam Stoddard. (September 6, 2013.) “How Theros Got Its Scry On”, magicthegathering.com, Wizards of the Coast.
- Mark Rosewater. (June 8, 2015.) “Evergreen Eggs & Ham”, magicthegathering.com, Wizards of the Coast.
- Matt Tabak. (June 22, 2015.) “Magic Origins Mechanics Article”, magicthegathering.com, Wizards of the Coast.