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Phenomenon

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Phenomenon is a card type used for Planar Magic. It is on oversized cards in the Planar deck and represent one-time effects players may encounter during planeswalking. Phenomena first appear in Planechase (2012).

[edit] Card type

Comprehensive Rules
Game Concepts
Parts of a Card
Card Types
300. General
301. Artifacts
302. Creatures
303. Enchantments
304. Instants
305. Lands
306. Planeswalkers
307. Sorceries
308. Tribals
309. Planes
310. Phenomena
311. Vanguards
312. Schemes
313. Conspiracies
Zones
Turn Structure
Spells, Abilities, and Effects
Additional Rules
Multiplayer Rules
Casual Variants

From the Comprehensive Rules (Born of the Gods)

  • 310. Phenomena
    • 310.1. Phenomenon is a card type seen only on nontraditional Magic cards. Only the Planechase casual variant uses phenomenon cards. See rule 901, "Planechase."
    • 310.2. Phenomenon cards remain in the command zone throughout the game, both while they're part of a planar deck and while they're face up. They're not permanents. They can't be cast. If a phenomenon card would leave the command zone, it remains in the command zone.
    • 310.3. Phenomenon cards have no subtypes.
    • 310.4. The controller of a face-up phenomenon card is the player designated as the planar controller. Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until he or she leaves the game or a different player becomes the active player, whichever comes first.
    • 310.5. Each phenomenon card has a triggered ability that triggers when you encounter it. "When you encounter [this phenomenon]" means "When you move this card off a planar deck and turn it face up."
    • 310.6. A face-up phenomenon card that's turned face down becomes a new object.
    • 310.7. If a phenomenon card is face up in the command zone, and it isn't the source of a triggered ability that has triggered but not yet left the stack, the planar controller planeswalks the next time a player would receive priority. (This is a state-based action; see rule 704. See also rule 701.21, "Planeswalk.")

[edit] List of Phenomena cards

Name Card link Available
Chaotic Æther Card Planechase (2012)
Interplanar Tunnel Card Planechase (2012)
Morphic Tide Card Planechase (2012)
Mutual Epiphany Card Planechase (2012)
Planewide Disaster Card Planechase (2012)
Reality Shaping Card Planechase (2012)
Spatial Merging Card Planechase (2012)
Time Distortion Card Planechase (2012)
Card types
Groups Supertypes Card types Subtypes
Spell
(non-permanent)
Instant FUT Instant symbol.png Trap Arcane
Sorcery FUT Sorcery symbol.png
Permanent Basic,
Elite,
Legendary,
Snow,
World
Artifact FUT Artifact symbol.png Equipment, Fortification, Contraption
Creature FUT Creature symbol.png (…)
Enchantment FUT Enchantment symbol.png Aura, Curse, Shrine
Land FUT Land symbol.png (…)
Planeswalker FUT Planeswalker symbol.png (…)
Miscellaneous Tribal (…)
Plane (…)
Phenomenon
Ongoing Scheme
Vanguard
Conspiracy
Obsolete Mono,
Poly,
Continuous
Interrupt,
Mana Source,
Summon