Karoo lands

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The Karoo lands (or bounce lands) are two cycles of lands, one from Visions, the other from the Ravnica block, both of which derive their dubbed name from Karoo, one of the lands in Visions.

Visions cycle[edit | edit source]

The uncommon Karoo lands from Visions are a cycle of five lands, one for each color of mana, which could add {C} and one mana of that respective color to its controller's mana pool. However, when it came in to play, an untapped land with the corresponding basic land type had to be returned to its owner's hand.

Example

Karoo

Land (U)
Karoo comes into play tapped.
When Karoo comes into play, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{T}: Add {C}{W} to your mana pool.

Cards in the Visions cycle[edit | edit source]

Ravnica block cycle[edit | edit source]

The ten common Karoo lands of the Ravnica block (also called 'Bounce lands', because they require you to return (bounce) a land back to your hand) each correspond to the ten guilds of Ravnica, which in turn each refer to the ten different pairs of colors. Each of the lands could produce one mana of each color the guild represents. However, a land has to be returned to its owner's hand, so if the Karoo land is the only land in play at the time, it will automatically be returned to its owner's hand.

Example

Azorius Chancery

Land (C)
Azorius Chancery comes into play tapped.
When Azorius Chancery comes into play, return a land you control to its owner's hand.
{T}: Add {W}{U} to your mana pool.

Cards in the Ravnica block cycle[edit | edit source]

Allied-colored Karoo lands[edit | edit source]

Enemy-colored Karoo lands[edit | edit source]