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Gruul Clans

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Gruul Clans

Gruul Logo.png

Alternative name The Clans
Colors: Manar.gifManag.gif
Parun: Cisarzim
(deceased)
Guild leader: Borborygmos
(informally)
Guild champion: Ulasht
(Guildpact)
Ruric Thar
(Dragon's Maze)
Guild hall: Skarrg
Mechanics: Bloodthirst
(Guildpact)
Bloodrush
(Gatecrash)
Featured sets: Guildpact
Gatecrash
Signet flavor text:
"Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul." — Gruul Signet

Before and for a short time after the signing of the Guildpact, the Gruul Clans were a wild and noble guild charged with maintaining the wild places on Ravnica. They were supposed to keep civilization in check. Civilization and the other nine guilds, however, overran every wild place on the planet. This changed the Gruul. [1]

Background[edit]

As the wilds were torn down, so too were the Gruul's responsibilities taken from them. The Simic claimed jurisdiction over nature's future. The Selesnya preached about nature in order to bring it into its conclave. With their responsibilities taken over by others, they were seen as outside of the Guildpact and the Azorius began to write them out of the law. Outside the law, the Boros were not required to protect them and the Orzhov were free to enslave them.

The Gruul decentralized, lacking any sort of real leadership. Now the guild is nothing but a loose affiliation of clans and they are angry. They have been exploited and ignored and they've had enough. They take any reason to cause chaos, any reason to destroy a symbol of civilization.

It is common for Gruul clans to raid an area, destroy it, and live there until the resources gleaned from the destructive raid are used up. Once that happens, they move on to a new area, leaving smoldering ruins in their wake.

Borborygmos is the largest and angriest of many large and angry clan leaders. He is not the official guildleader of the Gruul as there is little official about the guild, but when he gives orders, the Gruul listen. As his orders are in line with the rage of the abused guild, they are happy to do so. There is also Ulasht, the Hate Seed. Though it isn't a part of any clan, it is revered by many Gruul as a natural embodiment of pure destruction and mindless rage.

Clans[edit]

The Burning Tree Clan is the most influential in the guild, and is also the home of Borborygmos. They make sure that everyone in the Clans remembers who has held them down and destroyed their guild and then lets that rage loose on civilization. They are often tattooed with the crest of the guild.

Scab Clan Mauler by Liam Sharp
The Scab Clan is the most violent of the Gruul Clans for every member of it has been tortured, or mutilated, or crippled by the organizations of civilization. The members of this clan make up for physical deficiency by cooperating with each other. [2]

Little is known about the Ghor Clan, however, Rauck-Chauv, a holiday celebrated many times a year by the Gruul, is named after their two-headed leader. It is likely the Ghor are the most hedonistic clan.

Creatures and races[edit]

Creatures and races associated with the Gruul include the following:

Notable Gruul[edit]

Game mechanics[edit]

The Gruul is one of the three guilds in the second set of the Ravnica block, Guildpact. [4] It is the combination of the two most aggressive colors, red and green, making a very creature-heavy beatdown specialized guild. The Gruul's special ability is Bloodthirst [5]: when a creature with bloodthirst comes into play, if an opponent was dealt damage that turn, the creature comes into play with a fixed number of +1/+1 counters (exception: Petrified Wood-kin has Bloodthirst X, meaning that it comes into play with counters equal to the total damage dealt to all opponents that turn).

Gallery[edit]

References[edit]

  1. Magic Arcana. (February 01, 2006.) "Guildpact style guide: Gruul", Daily MTG, magicthegathering.com, Wizards of the Coast.
  2. Magic Arcana. ( January 31, 2006.) "Sketches: Scab-Clan Mauler", Daily MTG, magicthegathering.com, Wizards of the Coast.
  3. Magic Arcana. (February 02, 2006.) "The Gruul Troll", Daily MTG, magicthegathering.com, Wizards of the Coast.
  4. Mark Rosewater. (March 04, 2013.) "Designing for Gruul", Daily MTG, magicthegathering.com, Wizards of the Coast.
  5. Aaron Forsythe. (February 03, 2006.) "Gruuling Workout", Daily MTG, magicthegathering.com, Wizards of the Coast.

Sources[edit]

Guilds of Ravnica
Azorius Logo.png Dimir Logo.png Rakdos Logo.png Gruul Logo.png Selesnya Logo.png Orzhov Logo.png Izzet Logo.png Golgari Logo.png Boros Logo.png Simic Logo.png
Azorius
Manaw.gifManau.gif
Dimir
Manau.gifManab.gif
Rakdos
Manab.gifManar.gif
Gruul
Manar.gifManag.gif
Selesnya
Manag.gifManaw.gif
Orzhov
Manaw.gifManab.gif
Izzet
Manau.gifManar.gif
Golgari
Manab.gifManag.gif
Boros
Manar.gifManaw.gif
Simic
Manag.gifManau.gif
Paruns | Guildmasters | Maze runners | Guildpact
Ravnica block Return to Ravnica block
Ravnica: City of Guilds (RAV symbol.png) Guildpact (GPT symbol.png) Dissension (DIS symbol.png) Return to Ravnica (RTR symbol.jpg) Gatecrash (GTC symbol.jpg) Dragon's Maze (DGM symbol.jpg)