Dual lands

From MTG Salvation Wiki
Jump to: navigation, search

Dual lands or duals is common slang for any non basic land that produces two colors of mana, particularly the ten original rare lands printed from Alpha to Revised.


[edit] Dual Lands

The original dual lands are:

[edit] Legacy

Since then, "dual land" has come to refer to any land that can produce two colors of mana. [1] [2] Dual lands are often highly sought-after and fetch high prices on the secondary market. Popular dual land cycles have been printed in numerous sets, including Ice Age (pain lands), Onslaught/Zendikar (fetch lands), Tempest (pain lands), Apocalypse (pain lands), Odyssey (filter lands), Ravnica block (shock lands and Karoo lands), Future Sight (special cycle of different mechanics [3]), Shadowmoor block (filter lands), Magic 2010/Innistrad (tapland) and Scars of Mirrodin (scar lands). Several manlands are also dual lands. There are also a few notable "triple lands" cycles that produce three colors of mana.

[edit] Trivia

[edit] References

  1. Mark Rosewater. (May 20, 2013.) "Gates Foundation", Daily MTG,, Wizards of the Coast.
  2. Devin Low. (June 13, 2008.) "Why Are Dual Lands Usually Allied-Colored", Daily MTG,, Wizards of the Coast.
  3. Aaron Forsythe. (April 20, 2007.) "When a Cycle Isn't a Cycle", Daily MTG,, Wizards of the Coast.
  4. Wizards of the Coast. (February 20, 2002.) "Plateau(s)", Daily MTG,, Wizards of the Coast.
Common types of nonbasic lands
No colors of mana/no mana: Fetch lands
One colors of mana: Sac lands
Two colors of mana: Dual landsFilter landsGatesKaroo landsPain landsSac landsShock landsSlow landsTaplands
Three colors of mana: LairsTriple lands