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Dual lands

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Dual lands or duals is common slang for any non basic land that produces two colors of mana, particularly the ten original rare lands printed from Alpha to Revised.

Contents

[edit] Dual Lands

The original dual lands are:

[edit] Legacy

Since then, "dual land" has come to refer to any land that can produce two colors of mana. [1] [2] Dual lands are often highly sought-after and fetch high prices on the secondary market. Popular dual land cycles have been printed in numerous sets, including Ice Age (pain lands), Onslaught/Zendikar (fetch lands), Tempest (pain lands), Apocalypse (pain lands), Odyssey (filter lands), Ravnica block (shock lands and Karoo lands), Future Sight (special cycle of different mechanics [3]), Shadowmoor block (filter lands), Magic 2010/Innistrad (tapland) and Scars of Mirrodin (scar lands). Several manlands are also dual lands. There are also a few notable "triple lands" cycles that produce three colors of mana.

[edit] Trivia

[edit] References

  1. Mark Rosewater. (May 20, 2013.) "Gates Foundation", Daily MTG, magicthegathering.com, Wizards of the Coast.
  2. Devin Low. (June 13, 2008.) "Why Are Dual Lands Usually Allied-Colored", Daily MTG, magicthegathering.com, Wizards of the Coast.
  3. Aaron Forsythe. (April 20, 2007.) "When a Cycle Isn't a Cycle", Daily MTG, magicthegathering.com, Wizards of the Coast.
  4. Wizards of the Coast. (February 20, 2002.) "Plateau(s)", Daily MTG, magicthegathering.com, Wizards of the Coast.
Common types of nonbasic lands
No colors of mana/no mana: Fetch lands
One colors of mana: Sac lands
Two colors of mana: Dual landsFilter landsGatesKaroo landsPain landsSac landsShock landsSlow landsTaplands
Three colors of mana: LairsTriple lands