Conspiracy

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Conspiracy
Logo Conspiracy.jpg
 
Set symbol
{CNS_symbol}
Symbol description
A seal on a scroll
Design team
Shawn Main (lead)
Dan Helland
David Humpherys
Kenneth Nagle
Matt Tabak
Development team
David Humpherys (lead)
Dan Emmons
K. Joseph Huber
Sam Stoddard
Gavin Verhey
with contributions from:
Matt Tabak
Art Director
Jeremy Jarvis
Release date
June 6, 2014
Themes and mechanics
Conspiracy, Draft ability cards
Keywords and/or ability words
Will of the council, Parley, Dethrone, Hidden agenda, multikicker, landcycling and morbid
Set size
210 (89 common, 68 uncommon, 43 rare, 10 Mythic Rares)
Expansion code
CNS[1]
Development codename
Hydra
Conspiracy sets
Conspiracy Conspiracy: Take the Crown (none)
Magic: The Gathering chronology
Modern Event Deck Conspiracy Vintage Masters
This article is about the Conspiracy set. For the format, see Conspiracy draft. For the card type, see Conspiracy (card type).

Magic: The Gathering – Conspiracy is the first-ever multiplayer-focused Magic booster set. It was released on June 6, 2014. Conspiracy is designed to be drafted.[2][3][4][5]

Set details[edit | edit source]

Conspiracy contains 210 cards (80 Commons, 60 Uncommons, 35 Rares, 10 Mythic Rares and 25 draft-related cards in the land slot,[6]); 65 are new cards with new mechanics that enhance multiplayer play. Returning favorites from throughout Magic 's history round out the set and cultivate an environment of deception and treachery. The Conspiracy set is designed to be drafted with six to eight players who then split into groups of three or four players for free-for-all multiplayer games.[7] The expansion symbol is a seal on a scroll.

Each Conspiracy pack has one "draft matters" card which is in the pack in lieu of a basic land.

Conspiracy was not released on Magic Online, but certain cards from the set were made available in Vintage Masters. There are sixty-five new cards in Conspiracy. Fifty-two of the new cards are legal in Legacy and Vintage; thirteen cards with the new Conspiracy card type are not.[8] These 13 Conspiracies and 12 draft affecting cards take the place of the normal basic land in a booster. The set features a planeswalker card for Dack Fayden.[9]

CNS Booster pack.jpg

Flavor[edit | edit source]

All new cards in Conspiracy depict the environment of Paliano, the High City on the plane of Fiora, which is the home of Dack Fayden in the Magic comic books published by IDW.[7] Some of the reprints received new artwork, but were set on other planes.[10][11]

Marketing[edit | edit source]

A preview card (Magister of Worth) was hidden in a Born of the Gods prerelease pack, which had a serial number printed on it, itself leading to a voice message that turned out to be a cipher for another card's information (Cogwork Librarian).[12] The official announcement was made on February 13 and was also ciphered,[13] with a version in cleartext posted the next day.[2]

During Pro Tour Journey Into Nyx, WOTC released a marketing video showing a draft session of conspiracy.[14] It was hosted and all rules were explained by Graham Stark, while the draft was set up with eight players: Kathleen De Vere, Marshall Sutcliffe, Brian David-Marshall, pro player David Williams, former NFL player Chris Kluwe, Nathan Holt, Kenji Egashira, and level 5 Judge Toby Elliot. Previously several short and humorous videos showing Graham inviting the players were broadcast.

Conspiracy was the first set to feature horizontal art on the booster packs since Unglued. They have artwork from one of the cards: Dack Fayden, Magister of Worth and Scourge of the Throne.

Tokens / Emblem[edit | edit source]

Conspiracy has eight tokens and one emblem.[15]

  1. {W} 1/1 Spirit with flying for Doomed Traveler, Rousing of Souls and Custodi Soulbinders
  2. {B} */* Demon with flying for Reign of the Pit
  3. {B} 2/2 Zombie for Wakedancer
  4. {R} 4/4 Ogre for Grenzo's Rebuttal
  5. {G} 3/3 Elephant for Terastodon, Selvala's Charge and Elephant Guide
  6. {G} 1/1 Squirrel for Squirrel Nest
  7. {G} 2/2 Wolf for Predator's Howl and Wolfbriar Elemental
  8. {C} 1/1 Construct artifact with defender for Sentinel Dispatch and Flamewright
  9. Emblem for Dack Fayden

Cycles[edit | edit source]

Conspiracy has three cycles.

Themes and mechanics[edit | edit source]

The set introduces ability words Will of the council and Parley.[16] Will of the Council allows the effect of cards to be decided by popular vote, with other cards giving players the ability to vote multiple times. Parley on the other hand has each player reveal the top card of his or her library, then draw that card, with an additional effect for the player who used the Parley card that scales based on the number of nonland cards revealed this way.[17] A new keyword called Dethrone is also in the set, giving creatures additional +1/+1 counters if they attack the player with the highest life total.[18]

The set further introduces the new Conspiracy card type. These cards are of normal size with a regular card back, but can not be played in a deck as they have no casting cost. Instead these cards are placed in the Command zone at the beginning of the game and have their effects there. Some of these cards have the keyword Hidden agenda, which means they start the game face-down with something noted down for them. They can be turned face-up at any time so their effects become known to the entire table and can take place.

Conspiracy also introduced twelve draft ability cards, which are revealed while drafting for various effects.

Rules[edit | edit source]

References[edit | edit source]

  1. http://magic.wizards.com/en/content/conspiracy
  2. 2.0 2.1 Wizards of the Coast. (February 14, 2014.) “Announcing Conspiracy”, magicthegathering.com, Wizards of the Coast.
  3. Wizards of the Coast. (May 19, 2014.) “Magic: The Gathering—Conspiracy Credits”, magicthegathering.com, Wizards of the Coast.
  4. Shawn Main. (May 20, 2014.) “Conspiring a Conspiracy”, magicthegathering.com, Wizards of the Coast.
  5. Dave Humpherys. (May 20, 2014.) “Developing Conspiracy”, magicthegathering.com, Wizards of the Coast.
  6. Sam Stoddard. (May 23, 2014.) “Preparing for Conspiracy Draft”, magicthegathering.com, Wizards of the Coast.
  7. 7.0 7.1 Mark Rosewater. (May 19, 2014.) “Conspiracy Talk”, magicthegathering.com, Wizards of the Coast.
  8. Trick Jarrett. (May 26, 2014.) “No Conspiracies Allowed”, magicthegathering.com, Wizards of the Coast.
  9. Trick Jarrett. (April 29, 2014.) “Conspiracies Abound”, magicthegathering.com, Wizards of the Coast.
  10. Mike McArtor. (May 20, 2014.) “Your Arts Conspire”, magicthegathering.com, Wizards of the Coast.
  11. Trick Jarrett. (May 29, 2014.) “Set On...”, magicthegathering.com, Wizards of the Coast.
  12. Haenig, Greg. A Conspiracy is Afoot!. Gathering Magic. Retrieved on 2014-04-12.
  13. Cdxjkki ll knz Axtzj. (February 13, 2014.) “Announcing GVYJTHQXGR”, magicthegathering.com, Wizards of the Coast.
  14. Wizards of the Coast. (May 19, 2014.) “A Video Conspiracy”, magicthegathering.com, Wizards of the Coast.
  15. Blake Rasmussen. (June 5, 2014.) “A Token Conspiracy”, magicthegathering.com, Wizards of the Coast.
  16. Matt Tabak. (June 4, 2014.) “Conspiracy Release Notes”, magicthegathering.com, Wizards of the Coast.
  17. Matt Tabak. (May 19, 2014.) “Mechanics of Conspiracy”, magicthegathering.com, Wizards of the Coast.
  18. Sam Stoddard. (June 6, 2014.) “Conspiring For Fun”, magicthegathering.com, Wizards of the Coast.

External links[edit | edit source]