Angels lend guidance to mortals, but otherwise they do not directly interfere with their lives. Among angels, there is a hierarchy with four different ranks. Angels are given the duty to protect the ideals and well being of the other Bant inhabitants but are not permitted to interfere with the politics of other mortals. Angels are born when human heroes die. The spirit is joined with what is called "meta-sigils" which is described as physical manifestations of the land and sky.
The ruler of Bant was once the supreme queen of the angels, the archangel Asha, who left the shard for unknown reasons long ago.
The Asura are the highest ranked angels. There are only seven of them, which make up the Court of Orderly Contemplation.
The Amesha represent ideals, such as honor or justice.
The Mahra carry out the orders of the Asura and the Amesha.
Celebrants, as the lowest ranking angels, are responsible for protecting the lives and ideals of mortals.
Bant has a strict caste system, everyone has a specific role in society. One's caste is determined by birth, but it is possible to rise up through sigils.
The Blessed are the nobles of Bant.
The Sigiled are measured by the number of Sigils they gained through their actions.
Members of this caste make up the bulk of Bant's population. They have to follow orders from the three castes above them.
Sigils are magical medallions that are usually earned through noble acts. They signify the support of the group or, on occasion, the individual that gave it to the wearer. There are some sigils, that can be bought, and stories tell of "dark sigils" from another time. They appear as artifacts and as auras. 
During the Conflux, red mana from Naya and black mana from Esper flooded into Bant, creating havoc. The Order of the Skyward Eye created mistrust in Bant, resulting in panic. The armies were disrupted, and the communities fell apart. The angels no longer could keep Bant under firm control, as strange creatures and plants spread across Bant, and even creatures from Grixis and Jund appeared, slaughtering entire settlements with ease.
Although the army of Bant fought the invaders, it was clear that the opposing beasts and fighters were weakening Bant. Bant would no longer be as powerful as it was. It's borders merged more and more with the other shards, until it became part of New Alara. Following the invasions, the once shining castles of their lands laid in ruin, dangerous places to venture to. Society as a whole had been shattered, and isolated pockets of settlements still fall prey to roving bandits and worse.
- Mark Rosewater. (October 06, 2008.) "Peace, Love and Understanding", Daily MTG, magicthegathering.com, Wizards of the Coast.
- Doug Beyer. (October 8, 2008.) "An Angel's Eye View of Bant", Daily MTG, magicthegathering.com, Wizards of the Coast.
- Doug Beyer. (May 27, 2009.) "Once More Unto the Mailbox, Dear Friends", Daily MTG, magicthegathering.com, Wizards of the Coast.
- "Magic Arcana". (August 12, 2008.) "Shard Preview: Bant", Daily MTG, magicthegathering.com, Wizards of the Coast.
|Expansions: Shards of Alara | Conflux | Alara Reborn|
|Shards: Bant | Esper | Grixis | Jund | Naya|
|Characters: Ajani | Elspeth Tirel | Nicol Bolas | Rafiq | Sarkhan Vol | Tezzeret|
|Others: Etherium | Jazal | Kathari | Leotau | Maelstrom|