Artifact lands

From MTG Salvation Wiki
Jump to: navigation, search

Artifact lands is a term used in reference to the six common land cards printed in Mirrodin and Darksteel that also have the artifact type.[1] They contributed to the dominance of the affinity-based deck archetypes, and thus, in June 2004, all six were banned from Standard.

The artifact lands are:

Rules[edit | edit source]

From the Comprehensive Rules:

  • Artifact Land

A combination of artifact and land that’s subject to the rules for both. Artifact lands can only be played as lands, not cast as spells. See rule 301, “Artifacts,” and rule 305, “Lands.”

References[edit | edit source]

  1. Randy Buehler. (September 05, 2003.) "When Artifacts Aren't Spells", Daily MTG,, Wizards of the Coast.

External links[edit | edit source]

Basic lands PlainsIslandSwampMountainForest
Concepts Barry's LandCave/City
No (colors of) mana GuildhomesLociUrzatron
One color of mana Artifact landsDepletion landsSac landsStorage lands
Two colors of mana Battle landsCheck lands • Depletion dualsDual landsFilter lands
GatesKaroo landsPain landsSac landsScry landsShock lands
Slow landsStorage dualsTainted landsTaplands
Three colors of mana Triple lands
Miscellaneous ManlandUtility land (Fetch lands)