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Artifact lands

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Artifact lands is a term used in reference to the six common land cards printed in Mirrodin and Darksteel that also have the artifact type. [1] They contributed to the dominance of the affinity-based deck archetypes, and thus, in June 2004, all six were banned from Standard. The artifact lands are:

From the Comprehensive Rules:

  • 301.6. Artifact lands combine the characteristics of both lands and artifacts, and are subject to spells and abilities that affect either or both card types. Artifact lands can only be played as lands. They can’t be cast as spells.

References[edit]

  1. Randy Buehler. (September 05, 2003.) "When Artifacts Aren't Spells", Daily MTG, magicthegathering.com, Wizards of the Coast.

External links[edit]

Wizards of the Coast. (November 25, 2003.) "Mirrodin Playtest Cards IV: Artifact Lands", Daily MTG, magicthegathering.com, Wizards of the Coast.

Lands
Basic lands PlainsIslandSwampMountainForest
Concepts Barry's LandCave/City
No (colors of) mana Fetch landsGuildhomesLociUrzatron
One color of mana Artifact landsDepletion landsSac landsStorage lands
Two colors of mana Check lands • Depletion dualsDual landsFilter lands
GatesKaroo landsPain landsSac landsShock lands
Slow landsStorage dualsTainted landsTaplands
Three colors of mana Triple lands